deKay's Lofi Gaming

Super Mario Sunshine (Switch): COMPLETED!

I have always maintained that Super Mario Sunshine is an excellent game. I know many, many people complain about the camera – in particular on the ferris wheel – but to those people I’ve always said: Just control the camera yourself. I never had a problem with it. So it was with some trepidation that I would turn out to be wrong that I went into Super Mario Sunshine on the Super Mario 3D All-Stars collection on the Switch. And …

Super Mario Galaxy (Switch): COMPLETED!

I’ve said before that although Super Mario Galaxy is a fantastic game, it isn’t as good as Super Mario 64 and Super Mario Sunshine. I was never able to really put my finger on why, though, until this playthrough. There’s three main things – it’s a bit disjointed, in that each world is very small and there are so many of them so it doesn’t feel like you get to spend much time learning them like you do in the …

Super Mario 64 (Switch): COMPLETED!

Yes, I have played and completed this before. A fair few times too. But! This is the Switch version, on the Super Mario 3D All-Stars pack that recently came out, where the game is (slightly) upscaled, (slightly) less blurry, and with a nicer looking HUD and font. I’ve said before that Super Mario 64 is one of the best games ever made. It sits comfortably in my Top 5, and was probably at Number Two (after Run Baby Run of …

Super Mario Odyssey (Switch): COMPLETED!

This is a hard one. Well, not hard in that way (the game is easy – very easy), but hard in how I feel about it. Unlike pretty much every Mario game ever, Super Mario Odyssey didn’t instantly grab me. Perhaps it was the terrible looking first “world”. Maybe it was the stark art style changes between worlds. I don’t know. Definitely, I started enjoying it in my first hour – but other games in the series I was hooked …

Super Mario Galaxy (Wii): COMPLETED!

You might say “What? Already? What a short and/or easy game!”, and you’d be wrong. You see, like Mario 64 and Mario Sunshine before it (in fact, like virtually every Mario game, actually) just beating Bowser at the end is The End as such. You only need 60 stars to do that, “win” the game and see the credits. So with that many, I beat the boss and completed the game. But that’s only half the stars! Now there’s the …

Super Mario Galaxy (Wii)

AMAZING. Perhaps you’d like a bit more in the way of detail? You don’t need any – that covers it. I have 7 stars, have played for a few hours, and love it. Although I love Mario Sunshine, it never really felt like a proper follow-up to Mario 64. Too much of it was removed from the former game – the location, the Piantas, the shines-not-stars, the FLUDD, and so on. It was a great game, and I’ll have none …

Super Princess Peach

Picked up from World 3, Level 2 where I’d previously made it up to. It, like all good (and bad) Mario-derived games has, is a Ghost House type level, so there were Boos and dark bits and stuff. And an irritating pick-a-door puzzle bit on one of the levels. Shockingly (or rather, not), the end of level boss was King Boo. He was pretty easy though, and I killed him first go. World 4 was the obligatory lava world, and …

Super Princess Peach

After waiting almost TWO MONTHS, and with Royal Mail losing the first delivery of this game, it finally arrived today. So I played it a bit. It’s pretty good. The graphics are a lot like Yoshi’s Island on the SNES, and it’s all cute and bouncy and everything. I’ve played through all of World 1 up to the boss, Petey Pihrana. Who you have to kill in an almost identical way to in Super Mario Sunshine. Didn’t manage to kill …